Game In A Day: SwipeRun
After spending many months programming what seems to be a large and complicated game that will never be finished, I decided to take a break and challenge myself. I want to see if I could make an entire game in one day from concept to playable. I quickly came up with what I call SwipeRun.
The premise of the game is simple and familiar.
I stopped myself after 1 day of programming because that was the goal of this project. I did have other ideas that I wanted to implement but I simply ran out of time. If I decide to go back and continue this game, I would incorporate:
The code is very simple. There are no sprites. Everything is inside two objects (obj_Game_Controller, obj_End_Game_Controller). These objects control all the user interaction, graphics drawings, scoring, and game logic.
Feel free to download the code separated by object below.
You can recreate the game your self by downloading GameMaker from: http://www.yoyogames.com/get
You should be able to make the game using the free version for Windows. I have attached an exported Android version that you can install manually on your phone to get the full multi-touch experience.
MD5 checksum: a68ec623eab8b10aeb038e99ac94c0df
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PLM engineer while "on the clock", programmer, designer, dreamer all other times.